GTA 6 will finally bring players back to Vice City for the first time since 2002. The difference this time around is that Vice City is the urban heart of a massive new state named Leonida. Rockstar has already released two trailers, a few screenshots, and a regular trickle of confirmed information. We've compiled everything confirmed, separated the rumours from the facts, and filled out the running map of what we know.
For those who prefer the fast read: the Vice City portion of the GTA 6 map is the most urbanised area, while Leonida as a whole branches out into beaches, swamps, the Keys, and countryside. We track map size estimates separately as new information comes out.
What Rockstar has officially confirmed
The setting is the fictional state of Leonida, which is based on Florida. Vice City is the biggest metropolitan area but the map sprawls beyond the city limits — seaside islands, inland swamps, a Florida Keys analogue and rural towns populate the state. Lucia and Jason are the dual protagonists and their criminal enterprise spreads throughout the entire state during the campaign.
In addition to the setting, Rockstar has revealed a launch window, player-switching between two protagonists, and that this is their biggest open world to date. Specifics such as total square miles, neighbourhood names, and interior counts have not been officially disclosed - everything else here comes from trailers and verified analyses.
How the map breaks down
Conceptually, picture GTA 6 being split into four large areas that have been sewn together to form one seamless game world. In the south you'll find Vice City itself - the dense neon metropolis by the beach. Above that are suburbs, followed by rural and swampland areas resembling the Everglades. South of Vice City lies an archipelago representing the Florida Keys. Further inland are smaller municipalities that mirror the Tampa, Orlando, and Cape Coral references spotted in trailer footage.
We have divided this into a full Leonida regional guide and a Vice City-focused breakdown. If you want frame-accurate trailer evidence for where these regions are located on the map, check out our trailer location breakdown.
Map size compared to GTA 5 and Red Dead 2
Exact figures have not been confirmed, but trailer footage and developer comments suggest a meaningful jump in size over Los Santos and Blaine County combined. On the low end, estimates put Leonida at around 1.5-2x the size of GTA 5's explorable space; on the high end, it's verging on Red Dead Redemption 2's scale, especially considering the dense interior count Rockstar has hinted at.
We have the latest estimates on the dedicated GTA 6 map size page. We update it when new information emerges.
Map locations - cities, neighbourhoods, landmarks
Vice City itself seems divided up into several different neighbourhoods - a Miami Beach stand-in (which we cover comprehensively in our Vice City Beach guide), downtown, a port district, and an area that seems heavily inspired by Little Havana. Outside of Vice City, named towns are still being catalogued by the community frame-by-frame. Our GTA 6 map locations guide covers every confirmed and rumoured location with citations, and our easter eggs page lists the secrets the community is hunting for.
The custom map and modding angle
Launch on PC comes months after the console launch, and that's historically when modding picks up. There haven't been any custom map mods, MLO interiors, or full conversions yet (the game hasn't even launched on PC), but groundwork is currently being done by the GTA 6 modding community as a whole. Once tooling is solidified, GTA 6 map downloads will serve as the centralised location for map downloads.