Leonida is the fictional Florida-inspired state that GTA 6 takes place in. Vice City is its largest urban centre, but the state extends well beyond - rural towns, wetlands modelled on the Everglades, beaches, and a chain of southern islands that mirrors the Florida Keys.
This guide covers what we know about Leonida outside of Vice City: the regions, the smaller cities, the wilderness, and how it all stitches together into one continuous map.
Leonida's regional layout
Trailer footage and Rockstar's promotional materials suggest four broad regions: the Vice City metro area in the south, suburbs and rural towns inland, a wetland zone modelled on the Everglades, and an island chain to the south analogous to the Florida Keys. Smaller cities scattered through the state appear inspired by Tampa, Orlando, and Cape Coral.
Each region has its own visual identity. Vice City is dense, neon, and contemporary. The wetlands look untouched, with airboat-friendly waterways and dense foliage. The Keys analogue offers low-rise beach communities and bridge-connected islands. The inland towns lean rural and small, with strip malls, drive-ins, and the kind of road-trip scenery that frames a long highway sequence.
Cities and towns inside Leonida
Vice City is the largest by far. Beyond it, trailer footage suggests at least 2-4 secondary towns or small cities. The community has identified visual cues that point to Tampa-style coastal mid-rises and Orlando-style inland sprawl, but specific names haven't been confirmed by Rockstar.
The smaller-town footage matters narratively. Rockstar uses these spaces for slower, more rural sequences - bank robberies in sleepy main streets, hideouts in coastal trailer parks, drug-running through swampland. Expect these regions to anchor major story missions.
Wetlands and the Everglades-style zone
The wetland region is one of the most distinctive parts of the new map - we cover it in depth in our GTA 6 Everglades & wetlands guide. Trailer footage shows airboats, alligators, and dense waterway navigation. This is genuinely new terrain for a GTA game - Rockstar hasn't built a true wetland environment before. Expect it to support stealth missions, smuggling routes, and survival-style sequences.
Travel between regions appears to use a mix of highways, waterways, and small airfields. Expect aircraft to matter more than they did in GTA 5 - the geography rewards air travel.
The Keys-style island chain
South of Vice City, a chain of islands extends into the ocean - explored fully in our GTA 6 Florida Keys guide. Trailer footage shows bridges connecting them, low-rise beach buildings, and what looks like a key-style party town inspired by Key West. This region adds significant playable space and gives Rockstar a third distinct visual setting alongside Vice City and the wetlands.
Future Leonida map mods
Custom map mods extending Leonida will arrive once the PC version ships and the GTA 6 modding toolchain matures. Player-built additions to the wetlands, the Keys, and the smaller cities are likely - the Florida geography offers a lot of obvious spots to add custom MLOs and side zones. GTA 6 map downloads will track availability.