GTA Online and GTA RP have grown faster than single-player GTA in recent years. Should GTA 6 lean into that?

The case for RP-first

Massive audience. Streamer-friendly. Live-service revenue. Long-tail engagement.

Rockstar's recent decisions point toward this prioritisation.

The case for SP-first

Story craft is what made GTA. Leaving SP to live service hurts the legacy. Critical reception of GTA Online's solo-hostile late game is mixed.

Many fans prioritise SP.