GTA Online and GTA RP have grown faster than single-player GTA in recent years. Should GTA 6 lean into that?
The case for RP-first
Massive audience. Streamer-friendly. Live-service revenue. Long-tail engagement.
Rockstar's recent decisions point toward this prioritisation.
The case for SP-first
Story craft is what made GTA. Leaving SP to live service hurts the legacy. Critical reception of GTA Online's solo-hostile late game is mixed.
Many fans prioritise SP.