Holding cell or jail interior beat. Plausibly ties in with Lucia's backstory.
What's shown
Inside a cell. Bars. Small interior room. Coded for story rather than scenery.
Specific scene breakdown.
Holding cell or jail interior beat. Plausibly ties in with Lucia's backstory.
Inside a cell. Bars. Small interior room. Coded for story rather than scenery.
Plausible - the prison opening of Trailer 1 may be an actual playable area.