The port district doesn't get the spotlight time that the art deco strip or downtown does. It's smaller, less photogenic, and doesn't star in trailers. It's also - if Rockstar's pattern in previous GTA games is any indication - one of the most reliably useful places on the map for the types of side content the series is famous for.
This article is about the port area only. For the rest of the city, visit the Vice City map hub.
What the port frames in Trailer 2 show
Container stacks. Cranes. An extended sea wall. Tug boats and smaller commercial vessels. A road running parallel to the dock, with industrial buildings on the inland side. Harsher lighting than what you'd see on the art deco strip - the port here is mid-day cloudy in the trailer rather than golden-hour lit, which fits the way Rockstar typically frames industrial areas.
The visible scale here is about medium. It isn't a massive deepwater container port. It looks like an actual working dock on the outskirts of a city - more of a medium-sized harbour than a Port of Long Beach, in GTA V terms.
How the port relates to the rest of Vice City
Location clues come from the trailer aerials. They suggest the port is north of downtown on the mainland side, with the art deco strip across the water on the barrier island. This broadly lines up with real Miami's PortMiami, which also lies north-east of downtown across a narrow body of water.
Roads seen in the trailer lead away from the port to downtown (south) and towards the suburbs (north).
What the port is likely to be used for
Heists. Smuggling-themed jobs. Car import/export side content (a staple in every GTA since III). Maybe even a story-side gangster front. Chase sequences through industrial areas. Hide-and-seek gameplay in the cargo container yard.
We don't promise specific missions. We do promise that ports have consistently been one of the most reliably mission-dense areas of any GTA, and we see no reason why Vice City's port will be any different. This is a historical comparison, clearly framed as one.
What we don't know yet
Does the port have visible shipping company logos (a Rockstar comedy staple)? The exact size of the container yard. Do ferries depart from the port? Is the port involved in any main-story heist? Do the port's industrial buildings have interiors you can enter?
All typical pre-launch unknowns. This page will be updated as more information arrives.