Custom maps for GTA — the history that taught us how the scene works, and what to honestly expect for GTA 6.
Custom maps don't exist yet - GTA 6 hasn't shipped on PC. But it's worth thinking about what the modding scene could build. Here are the most likely custom map directions when the toolchain is ready.
Custom maps in GTA 5 didn't appear at launch. They emerged across years - tools first, scene second, multiplayer mapping last. Here's the timeline that matters.
Yes, but not at launch and not on console. Here's the careful, hedged answer to one of the most-asked GTA 6 questions.
San Andreas had the first really substantial GTA modding scene. Here's the working history.
GTA IV's modding scene was smaller than San Andreas's or V's. Here's why - and what it nonetheless built.
An editorial pick - not a popularity ranking - of the GTA 5 custom maps that shaped the scene.
A popularity-led list, distinct from the editorial picks. Different question, different answer.
FiveM maps and singleplayer maps look similar but work very differently. Here's the distinction.
The biggest GTA 5 modding ambition - converting other GTA cities into V. Honest editorial.
Long-running fan project to bring GTA IV's Liberty City into V. Honest editorial on its state.
The 2002 Vice City rebuilt inside GTA V. Multi-year community project. Honest editorial.
NYC, LA, London - mods bringing real cities into GTA V.
Modders inventing their own cities inside GTA V. Genuine creative projects.
One specific notable fictional-city project for GTA 5.