All we know about Vice City as featured in GTA 6 — covered area by area, frame by frame, and carefully divided between what's confirmed and what we're inferring.
Vice City makes a comeback as the metropolitan heart of GTA 6. It's larger, denser, and reconstructed around Florida's Miami-inspired geography. Here's what we know about its districts, landmarks, and locations confirmed in the trailers.
It's understandable why the neon beachfront is GTA 6's most-teased location — it's basically Vice City's icon. Here's everything we know from the trailer footage about the strip, the art deco hotels and the beach district overall.
Vice City returns, 24 years after it first appeared, and the differences go beyond fidelity. The city itself is designed around different assumptions about what a GTA city is for.
Downtown in GTA 6's Vice City seems like a denser, taller take on Brickell. Here's our close read of what we can see and what we're reading between the lines.
The art deco strip is Vice City's visual calling card. Read our close analysis of what Trailer 2 shows, compared with the real Ocean Drive.
The port and industrial waterfront is a small but distinctive district in GTA 6's Vice City. Here's what's shown in the trailers and what we can expect to find there.
The marina frames in Trailer 2 capture a more tranquil, affluent area of Vice City - boats, jet-skis, shoreline. Here's our careful read.
The wide shots of downtown in Trailer 2 show a skyline significantly taller than any previous GTA metropolis. Here's what that implies about how big the city really is.
The causeway connecting mainland Vice City to the barrier island is one of the busiest single roads in the game. Here's what you see in the trailers.
Trailer 2 has a mall sequence - a complete interior set with enough crowd density to suggest an actual working location.
The canals in Vice City weave through residential and commercial blocks. Real-life Miami does this too, and the trailer reproduces it.
Trailer 2 shows mansions lining the waterfront - these are the Star Island equivalents. Here's our close read of Vice City's wealthy neighbourhoods.
Trailer 2 features a strip-club beat. Here’s how Rockstar has addressed this in the past, and what we can see for GTA 6.
Trailer 2 briefly flashes something that looks like a stadium. Here's our close reading of what we see there and what stadiums have signified in previous Rockstar games.
Every GTA city has an airport. Vice City's airport is featured in aerial shots in the trailer, and loosely follows the layout of Miami International Airport.
The same city looks like two completely different places after dark. A side-by-side comparison.
The original 2002 Vice City - its design, its scope and how it shaped what GTA 6 is doing now.
Editor's notes linking the look of each area with the radio music most likely to be heard there.
Where dense urban Vice City gives way to the small inland towns.
Construction sites are a Rockstar favourite. Narrative landmarks and evolving environments.
Side-by-side comparisons of visible Vice City streets vs their real Miami inspirations.
Vice City's Latin-coded neighbourhood, as seen in the trailer frames.
Wynwood-esque street art is quintessential Miami. Spotted in the trailer frames.
Every frame of Vice City that became iconic, in one guided tour.
Editorial: the locations where the protagonists were filmed, and what that could mean.
Editorial estimate of the urban vs rural ratio from trailer clues.
Wishlist items tagged by what's been verified, what's plausible, and what's just wishful thinking.